Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Aug 13, 2010, 02:50 AM // 02:50   #21
Furnace Stoker
 
MisterB's Avatar
 
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Karate Jesus View Post
EDIT: Oh sweet Yahweh! I didn't even think about WW+WD. That's so....wrong...
Indeed. Damned if you do, damned if you don't.
MisterB is offline   Reply With Quote
Old Aug 13, 2010, 02:52 AM // 02:52   #22
Forge Runner
 
Karate Jesus's Avatar
 
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
Default

Quote:
Originally Posted by MisterB View Post
Indeed. Damned if you do, damned if you don't.
I think I'd rather be diversion'd, VoR'd, or Backfire'd than take 250 armor-ignoring AoE damage.
Karate Jesus is offline   Reply With Quote
Old Aug 13, 2010, 02:55 AM // 02:55   #23
Lion's Arch Merchant
 
hitsuji182's Avatar
 
Join Date: Dec 2008
Location: Poland
Guild: The Autonomy [火火火]
Profession: Mo/A
Default

I just made a quick test and honestly it's not as powerfull as it looks.
hitsuji182 is offline   Reply With Quote
Old Aug 13, 2010, 03:07 AM // 03:07   #24
Forge Runner
 
Karate Jesus's Avatar
 
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
Default

Quote:
Originally Posted by hitsuji182 View Post
I just made a quick test and honestly it's not as powerfull as it looks.
250 armor-ignoring, AoE, spammable damage is "not as powerful as it looks"? Um...what?

To be fair....it is pretty hilarious in PvE. Panic+WW+WD is basically PvE on cruise control, not that PvE wasn't already on cruise control....
Karate Jesus is offline   Reply With Quote
Old Aug 13, 2010, 04:59 AM // 04:59   #25
Frost Gate Guardian
 
Malla13's Avatar
 
Join Date: Feb 2009
Guild: Angeldustrial Bonsai Muffins [FFS]
Profession: N/Me
Default

Quote:
Originally Posted by Ghost Dog View Post
Generic negative comment toward arena net!
I lol'd.

123456...12
Malla13 is offline   Reply With Quote
Old Aug 13, 2010, 05:03 AM // 05:03   #26
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

Where are all the ritualist and assassin nerfs? How is it Anet is so focused screwing with skill changes that aren't needed or are less serious? Stupid stunts like this that make people jaded and complain.
Quote:
Originally Posted by Malla13 View Post
I lol'd.
Well what do you expect such updates?

Last edited by Cuilan; Aug 13, 2010 at 05:06 AM // 05:06..
Cuilan is offline   Reply With Quote
Old Aug 13, 2010, 06:04 AM // 06:04   #27
Wilds Pathfinder
 
Owik Gall's Avatar
 
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
Default

Don't forget about Overload. It might add into the Mes cluster-mess-you-up fiasco. I am honestly trying to be optimistic about this, but it's really giving me the feeling that there will be rage quitters in RA pretty soon.
Owik Gall is offline   Reply With Quote
Old Aug 13, 2010, 06:13 AM // 06:13   #28
Forge Runner
 
HigherMinion's Avatar
 
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
Default

Bah! They still haven't bothered fixing SF's bug, have they? Atleast pick a profession who's skills haven't been already changed ten times in the past two months. ><
HigherMinion is offline   Reply With Quote
Old Aug 13, 2010, 06:46 AM // 06:46   #29
Ascalonian Squire
 
Join Date: Jun 2010
Default

well i guess its hard to balance a game where u have so many combinations of 2 professions skills like gw.u fix one problem and u may be creating another and anet knows they'll not be able to balance it.i think thats the reason who drove them to make gw 2 one profession only
locao is offline   Reply With Quote
Old Aug 13, 2010, 07:15 AM // 07:15   #30
Krytan Explorer
 
Join Date: Sep 2007
Default

How do you guys coming up with 250 damage? If Wastrel's Demise functions like SH it should deal 10+10, 10+20, 10+30, 10+40, 10+50 = 200 damage.
Desert Rose is offline   Reply With Quote
Old Aug 13, 2010, 07:26 AM // 07:26   #31
Forge Runner
 
Amy Awien's Avatar
 
Join Date: Jul 2006
Profession: R/
Default

Quote:
Originally Posted by Cuilan View Post
Wastrel's Demise is adjacent and really it's just 11 damage at 16 domination.
Read it again (1) it's every second and (2) every second an additional 1..8 for every second the hex was active.

When left without being removed, at 12 dom it will do 120 damage, AoE.

Quote:
The Overload change ...
As hex it doesn't 'work' with Mind Wrack anymore. Might have been rather neccesary to do this.
Amy Awien is offline   Reply With Quote
Old Aug 13, 2010, 07:30 AM // 07:30   #32
Desert Nomad
 
Join Date: Feb 2007
Profession: Mo/W
Default

Quote:
Originally Posted by Karate Jesus View Post
I think I'd rather be diversion'd, VoR'd, or Backfire'd than take 250 armor-ignoring AoE damage.
I wouldn't want to get diversioned.

Besides I'm pretty certain that since it ends on skill if you cast a hex removal it will won't stop the hex below it getting removed like wastrels worry. So it's only good with diversion/shame under it unless he's running veil.
Wish Swiftdeath is offline   Reply With Quote
Old Aug 13, 2010, 07:49 AM // 07:49   #33
Krytan Explorer
 
Ka Tet's Avatar
 
Join Date: Nov 2006
Guild: Pita Bread And Scud Missiles Ai[iiii]
Default

Quote:
Originally Posted by Amy Awien View Post
Read it again (1) it's every second and (2) every second an additional 1..8 for every second the hex was active.

When left without being removed, at 12 dom it will do 120 damage, AoE.
Unless I am misunderstanding how it functions, at 12 Dom it should do 160 damage. Pulse that hits at the end of second: [1]16 [2]24 [3]32 [4]40 [5]48.

edit: I would assume it would function slightly different from SH, where the pulse hits on contact, rather than delayed to the end of the second. I could be wrong about this though.

Last edited by Ka Tet; Aug 13, 2010 at 07:58 AM // 07:58..
Ka Tet is offline   Reply With Quote
Old Aug 13, 2010, 08:53 AM // 08:53   #34
Forge Runner
 
Karate Jesus's Avatar
 
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
Default

Quote:
Originally Posted by Desert Rose View Post
How do you guys coming up with 250 damage? If Wastrel's Demise functions like SH it should deal 10+10, 10+20, 10+30, 10+40, 10+50 = 200 damage.
250 damage is from Wastrel's Demise AND Wastrel's Worry (because they will always be used together now) @ 12+1+2 Dom, the standard now.

WD does 150 damage (10, 10+10, 10+20, 10+30, 10+40 = 150), but everyone will use it with WW now, because together they're insane AoE damage and great cover hexes for skills like diversion.

RA is going to suuuuuuck.
Karate Jesus is offline   Reply With Quote
Old Aug 13, 2010, 08:54 AM // 08:54   #35
Forge Runner
 
Cuilan's Avatar
 
Join Date: Mar 2008
Profession: Me/
Default

Quote:
Originally Posted by Amy Awien View Post
As hex it doesn't 'work' with Mind Wrack anymore. Might have been rather neccesary to do this.
How bout you read the skill? They killed the recharge.
Cuilan is offline   Reply With Quote
Old Aug 13, 2010, 10:10 AM // 10:10   #36
Academy Page
 
Join Date: May 2010
Default

Quote:
Originally Posted by The Drunkard View Post
WD damage doesn't go through SF...lame
lol @ you lol

Quote:
RA is going to suuuuuuck.
I'm waiting for you! <sirens song>
Femmefatal is offline   Reply With Quote
Old Aug 13, 2010, 10:18 AM // 10:18   #37
Desert Nomad
 
Mintha Syl's Avatar
 
Join Date: Apr 2010
Default

Quote:
Originally Posted by Black Metal View Post
I'm wondering if "using a skill", in terms of a spell, means casting must be successful, or merely starting to cast it. If the spell has to be successfully cast, then Panic will stop that, allowing WD to complete.

Both Panic and WD have fast recharges, so if you can ball up enemies, that's a pretty sweet mes nuke.
As far as I've seen starting the cast is enough to end wastrel's effect. But maybe with a PI knockdown....uhm need to try this new version, I was already having lot of fun with WW, let's see this.
Mintha Syl is offline   Reply With Quote
Old Aug 13, 2010, 10:32 AM // 10:32   #38
Furnace Stoker
 
Coast's Avatar
 
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
Default

probably also nice if paired with some nice kds from either an axe or hammerwar
Coast is offline   Reply With Quote
Old Aug 13, 2010, 10:41 AM // 10:41   #39
Krytan Explorer
 
Hells Fury's Avatar
 
Join Date: Aug 2009
Profession: W/D
Default

Yay skill update shuffling. And i don't mind at all. At least we get some. Change skills until satisfied.
Hells Fury is offline   Reply With Quote
Old Aug 13, 2010, 12:05 PM // 12:05   #40
Jungle Guide
 
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
Default

Since people are struggling at how demise works.

It's another packet for every second it's been active, so at 15 dom.

10 + 20 + 30 + 40 + 50 = 150
fowlero is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:53 AM // 03:53.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("